If the initial lukewarm market response to Doubt VR glasses had everyone on edge, now the combined success of the VR headset and games had completely dispelled all their worries.
Not only had they succeeded, but they’d exceeded all expectations!
Initially, most people had only anticipated creating a successful VR headset that could compete with mainstream foreign VR devices.
Many even thought that given VR’s niche status, the headset probably wouldn’t make money—it would be good enough just to build name recognition for Chi Xing Studio.
But now they realized there was no need to worry about profit at all!
Based on current market feedback, Doubt VR’s popularity would last at least a year. During this time, continued sales of VR headsets plus in-game purchases would not only recoup costs but generate substantial profits!
Moreover, at this point, money wasn’t everyone’s primary concern—there was something more important.
Historical significance!
If, as Qiao Laoshi said, Doubt VR and “Animal Island” truly opened the curtain on the VR gaming era, then future gaming history would inevitably mention Chi Xing Studio when referencing “the first hugely successful VR product embraced by mainstream gamers, mass-produced for commercial use, and establishing VR game development standards.”
Such glory was far more important than money!
These past few days, it was obvious that Doubt VR glasses and “Animal Island” had rapidly heated up the previously niche VR industry.
Media outlets were reporting extensively, major forums were discussing frantically, and predictably, more companies making VR equipment and developing VR games would emerge.
A brand new trend had appeared, with countless people eager to ride this wave to success.
This situation would likely continue for quite some time.
This meant Chi Xing Studio had achieved a perfect start with bright prospects ahead!
In fact, even without the backing of Tenda Group and Shenhua Group, Chi Xing Studio’s current achievements would make it easy to sell to a large company at an extremely high premium.
For an ordinary entrepreneur, reaching this point would be considered a lifetime peak achievement.
Cai Jiadong felt this particularly deeply.
Previously, he had also been a lead designer but always felt that completing a project successfully was nearly impossible.
There were always too many constraints—this wouldn’t work, that wouldn’t work—leaving many ideas unexplored and resulting in products that never fully satisfied him.
But after joining Chi Xing Studio, he discovered everything could be so simple.
Things that were completely impossible at other companies somehow became natural here.
He just needed to follow the process and do his job properly, and such enormous achievements were easily accomplished?
It felt almost unreal.
Of course, the primary credit for this effortless success belonged to Mr. Pei.
Only after joining Chi Xing Studio did Cai Jiadong deeply realize how important it was to have a good leader and excellent helmsman!
Looking back now, the success of Doubt VR glasses and “Animal Island” seemed inevitable.
But Cai Jiadong, who had participated in the project’s establishment, knew clearly that many choices had seemed extremely risky at the time. It was Mr. Pei who had overridden objections to finalize the product’s ideal form.
Had they followed the previous conservative plan, this VR headset might have succeeded, but not to the current degree.
Therefore, Mr. Pei’s most precious qualities must be his profound industry insight and unwavering courage.
This made Cai Jiadong sigh with the realization that indeed, no success happens by accident.
Other employees at Chi Xing Studio shared similar thoughts with Cai Jiadong.
The feeling of effortless victory was truly wonderful!
However, seeing the expressions on Ye Zhizhou and Wang Xiaobin’s faces, Cai Jiadong realized he was overreacting—this was merely Mr. Pei’s standard operation.
When there had been minor issues with the promotional plan earlier, he had worried, but Lin Wan, Ye Zhizhou, Wang Xiaobin, and others showed no concern at all, highlighting the difference in their perspectives.
This unconditional trust in Mr. Pei was probably the biggest difference between them!
“But… why does Director Lin not seem that happy?” Cai Jiadong wondered.
In his previous company, achieving such success would have had the boss so excited he’d be nowhere to be found, and the entire company would have fallen into a semi-holiday state.
The project succeeded, they made big money—why continue working hard with a grim face?
First give everyone a holiday, then come back and slack off for two or three months, make some casual improvements, fix some bugs, release some minor updates—wouldn’t that be wonderful?
But Lin Wan didn’t show much happiness; instead, she seemed preoccupied.
“Old Cai, come to the meeting room. I need to discuss something with you,” Lin Wan said quietly as she walked by.
Cai Jiadong nodded quickly: “Yes, Director Lin.”
The two went to the meeting room one after another and sat down.
Lin Wan frowned thoughtfully, not speaking immediately.
After waiting a while, Cai Jiadong asked: “Director Lin, haven’t our VR glasses and game been hugely successful? Why do you still look so worried?”
After a moment of silence, Lin Wan sighed softly and said: “I never understood before why Mr. Pei always looked troubled after each successful project. Now I finally understand his feelings a little.”
“Although I was previously the head of Shangyang Games, there was still Mr. Pei above me, which was reassuring. But now Chi Xing Studio is nominally operating independently, and we can’t seek too much help from Mr. Pei. I suddenly feel tremendous pressure.”
“Chi Xing Studio’s success has far exceeded original expectations, which means we must hold ourselves to even higher standards. If our next game disappoints players, that would be completely unacceptable.”
Cai Jiadong suddenly understood.
So that was the reason!
Working at Tenda for a long time naturally made one worry about the future, like Mr. Pei, “concerned about the world’s troubles before others.”
But thinking about it, it was normal for Director Lin to have such thoughts.
The success of Doubt VR glasses, while the result of collaborative efforts across departments and all employees, ultimately relied on Mr. Pei’s guidance and Shangyang Games’ help.
Without Mr. Pei overriding objections, increasing the budget, finalizing game directions, and repeatedly polishing and modifying various game details, they could never have achieved this level of success.
But Shangyang Games couldn’t always help; they had their own game development tasks. And Mr. Pei was so busy, he couldn’t always provide guidance for new games.
So, could Chi Xing Studio carry new projects on its own without Shangyang Games’ help?
This was a severe test.
“Animal Island” was a casual game with multiplayer features and a relatively long lifespan. Therefore, it didn’t need many DLCs or content updates later on.
Soon, Chi Xing Studio would face a choice: continue maintaining “Animal Island” for easy money, or start a new project quickly?
Given Director Lin’s personality, she would undoubtedly choose the latter without hesitation.
But starting a new project after “Animal Island’s” success was inherently risky.
Cai Jiadong asked: “Director Lin, are you worried about the new project?”
Lin Wan nodded: “Yes, I have no ideas at all right now.”
Cai Jiadong thought for a moment and comforted her: “There’s no need to rush this. We can take two or three months to consider slowly—there’s plenty of time.”
Lin Wan immediately shook her head: “That won’t do.”
“Mr. Pei always knows what the next project will be right after one project succeeds. Only with such long-term thinking can you coordinate various projects, plan strategically, and keep everything under control.”
“Although I can’t reach Mr. Pei’s level yet, I must strive to ensure seamless transitions between projects.”
“Time is precious; we can’t delay.”
“My main dilemma now is whether we should continue making VR games.”
Cai Jiadong was stunned: “Of course we should continue making VR games! Why not?”
Lin Wan’s thinking surprised him greatly.
Chi Xing Studio had just made a name for itself with Doubt VR and “Animal Island.” Now the VR glasses were selling well—they just needed to keep releasing VR games while maintaining current quality to continue this success.
Why consider not making VR games at this point?
Lin Wan explained: “Actually, when Chi Xing Studio was first established, we hadn’t planned to go in the VR gaming direction. It was Mr. Pei’s suggestion, and we tried it because it seemed viable.”
“Although we succeeded, after much consideration, I feel VR ultimately isn’t a long-term plan.”
“The key is, I just called Old Song and had a brief chat.”
“He said VR glasses technology might not develop significantly in the next two to three years.”
“Old Song is a professional, so his words are quite credible.”
“VR glasses are different from phones. New phone technologies quickly go from application to mass production, making it possible to roughly estimate product forms a year in advance. For example, technologies like folding screens and under-display cameras are already emerging and expected to enter mass production within the next year or two.”
“But VR glasses are different. Old Song said that unless there’s an unexpected technological breakthrough, VR glasses resolution will remain at current levels for the next two to three years, with little significant improvement.”
“This means VR may stagnate for the foreseeable future.”
“Doubt VR glasses succeeded because we chose the right timing, creating a comprehensive product at the current technological level before the market recognized VR gaming’s potential.”
“But if VR doesn’t advance significantly for a long time, the entire VR industry’s popularity will only decline. Continuing to focus solely on VR wouldn’t be wise.”
“It might be better to make several conventional games and wait and see, rather than betting everything on an uncertain future.”
Cai Jiadong nodded—that reasoning made sense.
If the VR industry would develop rapidly in the future with continuous technological breakthroughs, then betting everything on VR would be a natural choice.
But what if the VR industry became increasingly cold and declined?
Then stubbornly focusing on VR would be very unprofitable.
This question truly stumped Cai Jiadong.
How could one easily discern an industry’s future?
After a long silence, Cai Jiadong said: “Director Lin, this question is too difficult for me—how would I know?”
“Why don’t we just ask Mr. Pei…”
