After watching Qiao Laoshi’s stream for a while, Pei Qian felt quite delighted.
Good! The second session of the Suffering Journey was also a great success!
The first Suffering Journey session had arranged for Tenda’s internal department heads, and the promotional funds Meng Chang had spent basically went down the drain, without seeing much positive effect.
As for the second session of the Suffering Journey, they had successfully expanded the scope to include enemies from outside the company.
And from the current situation, the widespread publicity of the Suffering Journey was also having the effect of deterring ordinary consumers.
The current attitude of viewers in the stream was generally: you go and I’ll watch, but I definitely won’t go myself!
And for the Suffering Journey, as long as it maintained this momentum and couldn’t recruit enough participants in the future, it would definitely lose money.
Not only had it burned money, but it had also dealt with the people on his little notebook. Perfect!
Satisfied, Pei Qian ate lunch, took a nap, played some games, and then seamlessly connected to the GOG Global Invitational.
Especially when thinking about how Qiao Laoshi was still suffering while he could comfortably watch matches on the sofa, a sense of happiness naturally arose.
In many cases, happiness really does come from comparison!
“Since I’ve already put in my learning time on Rabbit Tail Streaming today, I might as well watch the matches there.”
“Otherwise, all that learning time would be wasted, right?”
Previously, Pei Qian didn’t often use Rabbit Tail Streaming to watch matches. He used whichever streaming platform was convenient, mostly Wolf Fang Streaming.
On one hand, Rabbit Tail Streaming required learning time, which he was too lazy to complete. On the other hand, he didn’t want to boost Rabbit Tail’s viewership.
One person’s viewership is still viewership. Although the impact was small, it represented an attitude.
However, since he had already completed the learning time today, he decided to watch the matches on Rabbit Tail Streaming. It would also be a good opportunity to see how people were responding to the new feature that Chen Yufeng had planned.
Currently, both GOG and ioi matches had reached the elimination stage. Compared to the group stage, the viewership should see a significant jump.
Actually, the most enjoyable part of the world championship was often the quarterfinals and semifinals, because these were matchups between strong teams who were all well-prepared. One-sided crushing situations were less likely to occur, and upsets occasionally happened.
There was anticipation before the matches and still excitement afterward.
But in the finals, one-sided situations often occurred, and after the dust settled, there was inevitably a strong sense of disappointment. So while viewership was high, it wasn’t necessarily the most enjoyable to watch.
Before the official matches began, there was a special program for domestic viewers: DGE club internal matches.
Pei Qian had only planned to casually watch, since DGE club’s internal matches had been going on since the group stage, with one match every day. They weren’t fresh anymore.
Apart from hearing that several outstanding newcomers had already been reserved by major clubs, there wasn’t any worse news.
However, looking at the screen full of comments, Pei Qian realized something was off.
“Look at the top lane! The torture is beginning!”
“The lane control is so precise, I’m learning so much!”
“The ward placement at the bottom is key, take notes quickly, it’s probably foreshadowing.”
“Watching matches on my phone while lying in bed, I can see details and listen to commentary. So comfortable!”
Pei Qian was watching the official broadcast, so these comments seemed quite puzzling.
What exactly were they talking about?
The ward at bottom lane? The official observer wasn’t showing any ward placement.
Maybe… they were watching these details through in-game spectating? But why mention phones?
Could it be…
Pei Qian suddenly felt uneasy. He had been watching on his large TV, but after seeing these comments, he quickly grabbed his phone and opened the GOG client.
Because he had always played GOG on his computer, he had almost forgotten that GOG was actually a cross-platform game!
Sure enough, the mobile version of GOG had updated with a new version, and the match spectating feature previously available on computers had been ported to phones!
Although PC and mobile players’ matchmaking wasn’t integrated, and ranking calculations were separate, there wasn’t much difference in game content between the two.
Version updates were also synchronized.
Of course, due to different control methods, popular heroes on PC and mobile were different, and tactics also had certain distinctions.
But in terms of match viewing, the two could seamlessly connect!
After linking a Rabbit Tail Streaming account to the GOG mobile client, users could directly enter the streaming room and use the phone’s resources to display the game matches.
And the degree of freedom within the matches was very high. You could mute the commentary or freely switch between different commentary sources, including official commentators and streamers. You could follow the official observer perspective or use free camera to look wherever you wanted.
And this feature was clearly more refined than the PC version!
After all, the PC version was more of a trial run, and only when it was working properly did they bring it to mobile.
The mobile platform was where this feature truly showed its power!
Although GOG’s PC requirements were quite low, and even many low-end laptops could run it without pressure, having everyone watch matches on laptops was still too demanding. Only game media outlets or professional match commentators with rigid requirements would insist on using this feature on PC.
Most people couldn’t be bothered to specifically turn on their computers; watching on phones or TVs was more comfortable.
But now, this feature had expanded to mobile, which changed everything.
Many players who previously only played the PC version of GOG and not the mobile version had downloaded the GOG client on their phones, not for anything else, but for convenient match viewing!
Relatively speaking, phone screens were smaller, and checking detailed data points wasn’t as convenient as on PC, but the key was being able to watch anytime, anywhere.
Moreover, a unique culture had already developed around this spectating feature in the comments.
For example, comments often said things like, “Pay attention to this ward, it’s definitely foreshadowing” or “Flash from the fountain.”
The people posting comments were trying to attract attention.
On other platforms, since everyone was seeing roughly the same content and information, many commenters could only use low-level baiting methods to post, using regional stereotypes or stupid memes to get attention.
But Rabbit Tail Streaming’s one-hour learning requirement and focus mode had deterred many such viewers.
The remaining viewers’ method of attracting attention had consequently transformed into digging out in-game details.
In these crucial matches, perhaps a team fight or even a ward placement could determine the outcome of a game.
Many review content creators would observe with magnifying glasses, not missing any details.
And now many commenters were doing similar things. They carefully observed every small detail in the matches, then eagerly posted comments, prompting others to pay attention too.
The official broadcast used the same observer, so all viewers saw the same information.
But with free observation, some viewers chose to watch players’ first-person perspectives, while others discovered details on their own. Once they found something interesting, they would immediately share in comments, triggering waves of repetition.
This way, the amount of information viewers could receive multiplied!
This created a fundamental difference between match-viewing comments on Rabbit Tail Streaming and other platforms.
Other streaming rooms were filled with regional stereotypes, stupid baiting, groundless abuse, personal attacks, and mindless “666” spam. While Rabbit Tail Streaming couldn’t completely avoid these issues, the situation was much better, with more content analyzing the game itself.
After all, people tend to follow the crowd, and the environment affects people.
The same person might subconsciously use vulgar language and argue with others on a forum filled with hostility, but would become more polite and restrained on a platform with a higher average quality of users.
And Rabbit Tail Streaming was currently in such a virtuous state.
After a long period of adaptation, the remaining viewers had all been tempered by the one-hour focus mode or learning mode. They were naturally less impulsive and more polite, creating a better environment in the streaming room.
After the streaming platform connected with GOG, many players came to watch matches and analyze game details simultaneously, fostering a positive atmosphere of game discussion in all comments.
Those who joined later inevitably brought over the impulsive, personal attack style from other platforms, but under the influence of the overall environment, this situation was gradually improving.
After all, when the screen was full of high-quality comments, if you suddenly posted a baiting comment, no one would respond and you’d likely get reported. That was quite uncomfortable for those trying to bait reactions.
If posting bait comments had no “return,” then those posting them would quickly lose interest and stop.
Moreover, Rabbit Tail Streaming’s new feature was gradually released—first on PC, then on mobile—slowly expanding the viewer base. This ensured that new viewers wouldn’t have too great an impact on the original atmosphere.
Watching the streaming room’s viewership increasing, Pei Qian felt uneasy.
This wasn’t right!
Even with the mandatory one-hour learning requirement, there was still such high viewership?
Compared to the number of viewers in the GPL league streams, the world championship streams had at least tripled or quadrupled!
And this was just the quarterfinals. There were still the semifinals and finals to come!
And the GPL spring season not long after?
Rabbit Tail Streaming’s match viewing feature had only been launched recently, so the number of viewers converted from players was still limited. But if players formed habits and watched all competitions on Rabbit Tail Streaming, with numbers gradually increasing, how high could the viewership go?
Pei Qian couldn’t stay calm. He hurriedly opened Wolf Fang Streaming to see how their viewership had changed.
Rabbit Tail Streaming’s match-viewing numbers had tripled or quadrupled compared to GPL league numbers, but what about Wolf Fang Streaming?
However, the moment he opened Wolf Fang Streaming, Pei Qian remembered something.
No, Wolf Fang Streaming’s viewership numbers would definitely look bad.
Because he had negotiated with these streaming platforms to pay based on streaming room viewership!
Wouldn’t Wolf Fang Streaming severely suppress their streaming room numbers?
Then he wouldn’t be able to see the real data changes!
However, Pei Qian found he was wrong, because the most prominent position on Wolf Fang Streaming’s homepage displayed the GOG match streaming room promotion page, with extremely high viewership!
In contrast, the ioi world championship streaming room couldn’t be found on the homepage at all. You had to filter by category or use the search box to find it.
Clicking into the streaming room, the comments were completely different from those on Rabbit Tail Streaming!
