After chatting briefly with the viewers in her streaming room, the game download was complete.
Zhang Yan’s streaming room didn’t have many viewers, but most were loyal fans who actively participated in the chat, making the atmosphere in the room seem quite lively.
Moreover, with the recent traffic brought in by the GOG Global Invitational viewing system, Rabbit Tail Live’s traffic had increased significantly compared to before. The viewers who consistently used Study Mode and Focus Mode daily were generally kind, with far less trolling and arguing in the streaming room compared to other streaming platforms.
So Zhang Yan particularly enjoyed the current atmosphere in her streaming room, though it would be even better if there were more viewers.
“Today I’m streaming Tenda’s new game, ‘Safe and Civilized Driving.'”
“Hmm? Has anyone played it already? What? This game isn’t very friendly to keyboard, mouse, and controller? Umm…”
“No worries, as a professional racing game player, I’ve already bought a steering wheel, the deluxe package even.”
“What? Calling me a female driver?”
“You must be a new viewer. I’m actually a goddess of driving, okay? My regular viewers know I’m very good at racing games.”
As the number of viewers in the streaming room continued to rise and most of the regular viewers had arrived, Zhang Yan officially started the game.
After entering the game, the first thing she saw was the logo on a black screen, including Tenda Group, Shangyang Games, and Ou Tu Technology.
Then the camera pulled back, and the content on the black screen gradually shrank to become a huge screen, while the camera moved into the car, switching to the driver’s first-person perspective.
The black screen logo on the huge screen disappeared, and a white line opened up in the middle of the black screen, like a large door opening, revealing a beautiful city view.
Prosperous skyscrapers, traffic flowing on city roads, interconnected highways, national roads with golden wheat fields on both sides, professional racetracks in the suburbs, rally tracks… various scenes were presented one by one.
From these scenes, the graphics of “Safe and Civilized Driving” were definitely top-tier, and the optimization wasn’t bad either.
Most importantly, it seemed to differ from other racing games.
Other racing games generally featured abundant beautiful scenery with only two lanes, and very few cars on the road—players would only occasionally encounter another vehicle. This was partly to slightly increase the difficulty for players so it wouldn’t become purely about following the track, and partly to ensure players wouldn’t feel too lonely.
But generally speaking, the vehicles encountered on the road would have minimal impact on the player’s normal driving.
However, in the opening CG scenes of “Safe and Civilized Driving,” the traffic flow was much denser than in other games, and the road planning was similar to reality, with many lanes.
The vehicles running on the city roads were of various types, but overall they were mainly family cars, and the skyscrapers on both sides also looked very realistic.
It felt like the art team had put just as much effort into creating the urban scenery as they had into the beautiful outdoor environments.
“Are there really so many cars? This is probably just for show in the opening CG, to make it look lively.”
“With so many cars in a racing game, it’ll be a miracle if there’s no traffic jam. How are you supposed to race?”
“What kind of car is this initial car… I’ve never seen this interior before, it might be an original model created for the game.”
“That’s normal. Many real-life cars have expensive licensing fees, so developers buy licenses when it’s worth it and modify designs when it’s not. This is common practice.”
“But a racing game without many classic real-life car models is still a bit disappointing.”
Since they were just watching the opening CG and hadn’t really entered the game yet, Zhang Yan just made a few casual comments.
Many excellent racing games collaborate with real-life car manufacturers to purchase licenses for these car models. For players, cars they can’t afford in real life—can they still not afford them in games? Even if it costs money, spending a dozen yuan to experience driving a luxury car is quite worthwhile.
Therefore, luxury car models that exist in reality are precisely an important factor in attracting players to many racing games.
But some games can’t afford or can’t obtain licenses for various real-life car models, so the only solution is to modify them.
They change the brand name of the car and slightly modify the appearance and interior, but players who know cars can still roughly identify which car it’s based on. This can achieve a similar effect.
However, this is ultimately a bit of a gray area and not the optimal solution.
The only reason for not being able to afford licenses is insufficient funds, but there could be various reasons for not wanting to buy licenses.
For example: thinking the license price is too expensive and not worth it;
Believing their game is so great that buying a license would actually be advertising for the car manufacturer and not worth it;
Potential negative impact from repeatedly damaging these vehicles in the game, making car manufacturers unwilling to sell licenses;
Being able to afford licenses but wanting to create a completely virtual game world, and so on.
Zhang Yan didn’t pay much attention to this issue because she noticed that the CG seemed to include some brands that exist in reality, although most cars were modified versions.
Perhaps because most of the budget was spent on the game itself, they didn’t deliberately purchase licenses for a large number of vehicles.
After showcasing the game’s scenery, the camera cut back to the front of the large screen, displaying the complete view of the car the player was currently controlling.
This should also be a modified car in the game, though Zhang Yan didn’t have much knowledge about these various car models, so she couldn’t identify which specific car it was based on. She only knew it was a supercar with a cool appearance.
At the same time, simple operation instructions began to appear on the large screen in front.
The system had automatically detected that Zhang Yan was using the Safe and Civilized Driving Simulator, so it would automatically provide tutorials based on the simulator’s buttons.
Gas pedal, brake, clutch, gear shift, handbrake, and other buttons were operated one by one, with brief explanations of their functions on the screen.
For people who understand driving techniques, these are all very basic concepts.
But there might also be people who have never touched a car in real life, know nothing about this knowledge, and are playing this game for the first time.
So, simple explanations were still necessary.
Of course, for these completely inexperienced players, the system would also very thoughtfully ask whether to switch to automatic transmission. Although most functions of the simulator’s clutch, handbrake, and gear shift would be unused, for novice players, being able to get the car moving normally was clearly more important.
Operations like changing the view were all integrated on the control panel that came with the package, which was very convenient.
Without this control panel, keyboard or controller buttons would be needed instead.
Zhang Yan had the complete deluxe equipment set, so of course, she set the view to hide the in-car steering wheel, providing the best immersion.
After the simple operation tutorial, the final step was to step on the gas pedal and rush toward the game world on the large screen ahead.
Zhang Yan was very excited and immediately floored the gas pedal, crashing into the big screen!
Everything instantly transported her to the city roads she had seen earlier, with skyscrapers on both sides quickly passing by.
She entered a night scene right from the start, with few cars on the spacious three-lane road, only a few other supercars distributed in front, behind, left, and right, seemingly racing with the car Zhang Yan was driving.
Zhang Yan immediately got excited—this scene was familiar!
It was just the warm-up and racing segment that typically comes at the beginning of the game.
This segment was actually designed to help players quickly adapt to the driving feel in the game, remember the button layout they had just learned, and immerse themselves in the game through tense and exciting racing.
This race segment shouldn’t be very long, probably just a few minutes, after which the formal game segment would begin.
Supercars sped by one after another, with speed monitors and cameras above the road flashing.
“They’ve made it quite realistic,” Zhang Yan couldn’t help but marvel at how the game had included even these minor, irrelevant details.
However, just as she was distracted by this thought, subconsciously reducing her speed slightly, she saw another supercar accelerate from the adjacent lane and instantly overtake her.
Could she tolerate this?
Zhang Yan immediately floored the gas pedal to overtake it!
The supercar’s performance was indeed excellent, with rapid acceleration. Although the G-force seat couldn’t simulate the exaggerated G-forces of a real car, it did provide a sensation of being pushed back into the seat, and it was very consistent with the gas pedal’s response, making Zhang Yan feel even more excited.
But since both cars were supercars with extremely high speeds, it was difficult to overtake on a straight road.
Zhang Yan regretted it even more now. If she hadn’t been distracted by the speed monitor above, causing her to subconsciously release the gas pedal and reduce her speed, she would definitely still be in the lead.
But as long as she kept close, there would still be a chance to overtake when they reached a curve.
Finally, a curve appeared ahead. Zhang Yan slowed down to estimate the distance of the curve, preparing to execute a beautiful drift to complete the overtaking!
However, at the moment she turned the steering wheel, she suddenly realized something was wrong.
First, the brake lights of the car in front lit up, and its speed decreased much faster than she had anticipated. Second, she discovered that the handling of this car was completely different from what she had imagined. The car didn’t drift smoothly as she had expected; instead, it experienced severe understeer, with the front wheels slipping, resulting in insufficient turning power!
“Bang!”
With a loud crash, Zhang Yan’s car slammed solidly into the rear of the car in front. Both cars severely deformed under the impact of the collision, with parts scattering everywhere, before crashing hard into the guardrail on the side of the road.
That wasn’t the end of it. The collision between the two cars almost completely blocked the entire road, and the several supercars following closely behind naturally had no time to brake and react, resulting in a chain reaction of collisions, one after another!
Zhang Yan was in the car’s interior view, so she only saw the airbag deploy and felt the violent vibrations simulated by the steering wheel and G-force seat. Then her view rapidly shifted as countless cars continuously rammed into her from behind.
Finally, everything stopped, but the screen froze. No matter how Zhang Yan pressed the gas pedal or turned the steering wheel, there was no response.
The screen gradually faded to black.
